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1548730verificación de cookiesLos envíos y ventas digitales de Monster Hunter World superan los 5 millones
Noticias
2018/01

Los envíos y ventas digitales de Monster Hunter World superan los 5 millones

Capcom took the Monster Hunter franchise from the handheld 3DS scene and pushed it into the home console realm with Monster Hunter World. They managed to move 5 million units in shipment and digital sales combined in three days. These numbers were achieved through PS4 and Xbox One, while a PC version is set to release this fall.

Whatever your thoughts are on Capcom or Monster Hunter World, there’s no denying that the game has moved 5 million in shipment and digital sales. All of this happened within three days on two platforms, which happens to be that of PS4 and Xbox One.

A PC version is set to release this fall, which led to some fans being disappointed that the PC version would be pushed back so far into 2018. The explanation behind the game’s PC version not dropping with its home console counterparts is due to the following points that producer Ryozo Tsujimoto shared:

“Para el juego principal Monster Hunter, este es nuestro primer título para PC y es algo que queremos asegurarnos de hacerlo bien. Entonces, en lugar de que consuma recursos durante el desarrollo de la consola y no pueda tener toda nuestra atención en ello. Queremos sacar la consola y luego nos tomaremos un poco más de tiempo e intentaremos conseguir la versión para PC lo mejor posible”.

Tsujimoto continued on about why gamers and fans alike will have to wait for a PC version of said game by saying that…

“También se necesita trabajo adicional para la PC. En la consola se utiliza el emparejamiento propio, simplemente te conectas a él, ya sea PSN o Xbox Live, pero en PC vamos a tener que trabajar más para que nuestro propio emparejamiento funcione. Así que, con suerte, a los usuarios de PC no les importará esperar un poco más para que les brindemos una experiencia de PC realmente excelente y optimizada”.

Monster Hunter World also shipped without microtransactions or loot-boxes, something that both Tsujimoto and game director Yuuya Tokuda had discussed would not be in the game before it launched.

Lastly, you can read over the announcement that Capcom released for public reading courtesy of capcom.co.jp/ir:

“Capcom Co., Ltd. (Capcom) anunció hoy que Monster Hunter: World para la PlayStation®4 computer entertainment system and Xbox One has shipped 5 million units worldwide (including digital download sales). A PC version is to be released at a later date.”

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